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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

Mr Grape Drink
The Lobster Farm Sugar - Water - Purple
36
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Posted - 2015.08.13 15:55:07 -
[1] - Quote
What about NPC null?
Seems a bit harsh if its lumped in with 0 index sov null timers. Maybe toss it in with wormhole timers? |

Mr Grape Drink
The Lobster Farm Sugar - Water - Purple
36
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Posted - 2015.08.13 17:11:17 -
[2] - Quote
Andre Vauban wrote:Please reconsider the probing mechanics, especially on the medium Citadel's. It would be really nice if at least the mediums required somebody in system to d-scan and combat probe to even find out if there was a citadel in system. Give the little guys the ability to operate out of hostile space if they can manage to stay under the radar.
Yea, can you imagine some high sec systems with hundreds of these small structures showing up on your scan results @_@
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Mr Grape Drink
The Lobster Farm Sugar - Water - Purple
36
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Posted - 2015.08.13 17:22:40 -
[3] - Quote
Why are vulnerability windows bigger for bigger structures? Shouldnt they be harder to take than the smaller versions? As it stands in NPC null an XL would be open 12 hours a day if spread across evenly. If you're a mainly USTZ group and you set it during the week to come out after work hours, you would need to set it to say 5PM - 5AM. Gives people of a different TZ plenty of options to hit you while you're asleep.
Nothing like having massive guns and doomsdays attached to your citadel and your gunner asleep at the wheel!
Considering the XL will cost billions and billions of isk, you should be able to really force all engagements on it into your own primetime.
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Mr Grape Drink
The Lobster Farm Sugar - Water - Purple
36
|
Posted - 2015.08.13 17:33:47 -
[4] - Quote
POS Trader wrote:Mr Grape Drink wrote:Why are vulnerability windows bigger for bigger structures? Shouldnt they be harder to take than the smaller versions? As it stands in NPC null an XL would be open 12 hours a day if spread across evenly. If you're a mainly USTZ group and you set it during the week to come out after work hours, you would need to set it to say 5PM - 5AM. Gives people of a different TZ plenty of options to hit you while you're asleep.
Nothing like having massive guns and doomsdays attached to your citadel and your gunner asleep at the wheel!
Considering the XL will cost billions and billions of isk, you should be able to really force all engagements on it into your own primetime.
Let me answer this one for you. Structure size is apparently linked to who uses it. Its intended audience. XL structures are meant for alliances and M are for very small groups of players. The timers are meant to allow more flexibility for smaller groups to "show up". If you have 100 real people in your XL structure, then getting 25 or 50 to show up should not be that much of a problem during a wider window.
The size matching who uses it is true. But this would mean having to have that strong of a presence in EVERY tz. If a group had 100 active in their prime, but only 10 people 11 hours later because of having jobs, and a group from a different tz focus shows up, what can you do? |

Mr Grape Drink
The Lobster Farm Sugar - Water - Purple
36
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Posted - 2015.08.13 18:12:52 -
[5] - Quote
CCP Nullarbor wrote:Mr Grape Drink wrote:Why are vulnerability windows bigger for bigger structures? Shouldnt they be harder to take than the smaller versions? As it stands in NPC null an XL would be open 12 hours a day if spread across evenly. If you're a mainly USTZ group and you set it during the week to come out after work hours, you would need to set it to say 5PM - 5AM. Gives people of a different TZ plenty of options to hit you while you're asleep.
Nothing like having massive guns and doomsdays attached to your citadel and your gunner asleep at the wheel!
Considering the XL will cost billions and billions of isk, you should be able to really force all engagements on it into your own primetime.
Larger structures implies more members online to cover a larger timezone. It's still only a fraction of the week compared to existing structures, so we are confident the big groups will have no problem covering this.
I agree, 50% of the week is a fraction of 100%. Maybe its not even so much that the larger structures are higher than the smaller ones, but more of the NPC null factor of it. An XL in high or low , spread evenly across a week is only 3 hours a day. That's absolutely reasonable. But if a group ACTUALLY LIVES in a particular system in NPC, it doens't help them at all. Isnt the point of the new system so that the defender doesnt have to play alarm clock games anymore like the current towers? Or should we just not build these in NPC null and instead move all manufacturing and such to the closest low sec to get 1/4 the window, not actually live there, and only have to show up for anything in our primetime? |
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